
Mario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS)
Super Mario RPG: Legend of the Seven Stars (1996, SNES)
Mario & Luigi: Superstar Saga (2003, GBA). Mario & Luigi: Partners in Time (2005, NDS). #SSB4 GLITCH 2 UPDATE#
Ultimate stage select glitch found after the release of update 8.1.0. Mario & Luigi: Bowser's Inside Story (2009, NDS) A player by the name of linkendophoenix has discovered a new game-crashing Super Smash Bros.
Paper Mario: The Origami King (2020, NS). Paper Mario: Color Splash (2016, Wii U). Paper Mario: The Thousand-Year Door (2004, GCN). Super Mario 3D World + Bowser's Fury (2021, NS) Ultimate that caused Isabelle to repeatedly summon Assist Trophies, with no control over this action until she got hit. Super Mario Advance 4: Super Mario Bros. Super Mario World: Super Mario Advance 2 (2002, GBA). Donkey Kong: Mini-Land Mayhem! (2010, DS) U / New Super Luigi U (2012 / 2013, Wii U) Through hard work & the support of the community we helped propel Smash into the scene it is today Learn. VGBC started in late 2008 when the Smash Community was much smaller. Super Mario Land 2: 6 Golden Coins (1992, GB) Headed by GimR & Aposl, Video Game Boot Camp is the leading Broadcaster for competitive Super Smash Bros.
Super Mario Bros.: The Lost Levels (1986, FDS). This may also hit the player, depending on the distance from the shells. If done correctly, the opponent takes 600% to 999% damage and goes flying. This variant involves using Ness's forward smash (his bat) on a stack of a stack of Red Shells next to the opponent. If done correctly, the opponent gains up to 999% damage and slashing sound effects can be heard. This variant involves Link using his Spin Attack on an opponent and a nearby stack of Red Shells. If done correctly, Yoshi and then the opponent each receive about 250% to 400% damage. This variant involves Yoshi using his Ground Pound into a stack of Red Shells near the opponent. Using Red Shells instead of Green ones causes more unpredictable results, such as immediately raising both characters' damage to over 800% and knocking them both away with fixed knockback. Update: This story has been updated with final results. This can also be done with the Super Jump Punch, Luigi Cyclone, and Screw Attack. As the Mario Tornado has fixed knockback, the opponent is not KO'd once the glitch completes, though essentially any other move does. As the shells and the attack hit each other and the opponent in a chain reaction, all of them are locked in freeze frames until the items eventually vanish and the Tornado can run to completion the time this takes (about 30 seconds) is guaranteed to ring up the opponent's damage to 999%. Possibly the most well-known version of the glitch, caused by using the Mario Tornado to simultaneously hit an opponent and a stack of Green Shells. By creating four Green or Red Shells in the same location, attacking them with various moves deal large amounts of damage to the attacker, the opponent, or possibly both. This glitch involves the usage of Training Mode's ability to spawn items. The Shell Stack glitch using the Mario Tornado